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06-16-2008, 08:10 PM
<p>Filed under: <a href="http://www.engadget.com/category/displays/" rel="tag">Displays</a>, <a href="http://www.engadget.com/category/gadgets/" rel="tag">Misc. Gadgets</a>, <a href="http://www.engadget.com/category/gaming/" rel="tag">Gaming</a></p><div align="center"><a href="http://www.tfot.info/news/1178/cogain-gaming-without-your-hands.html"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogsmithmedia.com/www.engadget.com/media/2008/06/6-16-08-cogain-playing-cast.jpg" /></a><br /></div>
Remember that <a href="http://www.engadget.com/2008/06/11/video-neovisus-gaze-prototype-enables-handsfree-computer-contro/">Gaze prototype</a> we showed you, oh, not even a week ago? Turns out, a similar setup has received a healthy amount of funding from the EU, and unlike sluggish systems of the past, this one may enable people with severe motor disabilities to engage in 3D gaming. Communication by Gaze Interaction (COGAIN) is designed to speed up the eye-computer interfacing by recognizing when users look off screen; in doing so, the system can switch between modes or perform any number of tasks not easily accomplished by simply peering in a different direction. Reportedly, Stephen Vickers (the creator of this fantastic stuff) is hoping to begin software trials within the next dozen months, though future implementation still remains somewhat fuzzy at the moment.<br /><br />[Thanks, Iddo]<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.tfot.info/news/1178/cogain-gaming-without-your-hands.html>Read</a> | <a href="http://www.engadget.com/2008/06/16/gaze-interaction-interface-tweaked-for-gaming/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.engadget.com/forward/1227176/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.engadget.com/2008/06/16/gaze-interaction-interface-tweaked-for-gaming/#comments" title="View reader comments on this entry">Comments</a>
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Remember that <a href="http://www.engadget.com/2008/06/11/video-neovisus-gaze-prototype-enables-handsfree-computer-contro/">Gaze prototype</a> we showed you, oh, not even a week ago? Turns out, a similar setup has received a healthy amount of funding from the EU, and unlike sluggish systems of the past, this one may enable people with severe motor disabilities to engage in 3D gaming. Communication by Gaze Interaction (COGAIN) is designed to speed up the eye-computer interfacing by recognizing when users look off screen; in doing so, the system can switch between modes or perform any number of tasks not easily accomplished by simply peering in a different direction. Reportedly, Stephen Vickers (the creator of this fantastic stuff) is hoping to begin software trials within the next dozen months, though future implementation still remains somewhat fuzzy at the moment.<br /><br />[Thanks, Iddo]<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.tfot.info/news/1178/cogain-gaming-without-your-hands.html>Read</a> | <a href="http://www.engadget.com/2008/06/16/gaze-interaction-interface-tweaked-for-gaming/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.engadget.com/forward/1227176/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.engadget.com/2008/06/16/gaze-interaction-interface-tweaked-for-gaming/#comments" title="View reader comments on this entry">Comments</a>
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